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[ER-ELL-ENG-06] Identification and Creation of Services/Products TEAM3

5 ΕΓΓΕΓΡΑΜΜΕΝΟΙ ΣΥΜΜΕΤΕΧΟΝΤΕΣ

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In this way, each young person can generate or select their own product or service ideas with the help of the learning guides (if this has not happened yet) on the basis of the information collected in the previous learning sprints and the business ideas that have already emerged, and work these out in detail. The idea here is to select from the entire wealth of valuable analyses and research that have already been worked out in the learning team those that are most helpful for the personal further development of a sustainable business idea. This also includes one’s own talents, competences and interests, which can provide a decisive impetus in this decision.

Generation or selection of own business ideas

The following aspects should be considered when generating or selecting business ideas:

  • The economic framework data of your region/country (Learning Sprint 1)
  • The impact of megatrends on everyday life and the needs of the people in your region/country that result from them (Learning Sprint 2)
  • The job families derived from everyday situations and the company-related job families (learning sprint 3)
  • The preferences and interests of the individual Sinus-Milieus in your region/country (Learning Sprint 4)
  • The localisation and distribution of the Sinus-Milieus in the region/country (Learning Sprint 5)
  • One’s own talents, interests and strengths (learning project “talent diagnosis”, personal development plan, area “talent profile”)

Περιεχόμενο του σπριντ

Introduction to idea creation
Description of the service/product idea Team3 Απεριόριστα
Service/product idea description Team3 Απεριόριστα
Service/product idea market analysis Team3 Απεριόριστα
Service/product idea customer survey example Team3 Απεριόριστα
Service/product idea requirements Team3 Απεριόριστα
Learning tasks
Service/product idea learning tasks Team3 Απεριόριστα
Learning Objectives
Service/product idea learning objectives Team3 Απεριόριστα
References
References Team3 Απεριόριστα
Εφαρμογή για το σπριντ
  • ΑΠΕΡΙΟΡΙΣΤΗ ΠΡΟΣΒΑΣΗ
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Αυτό το έργο του Martin Kröll, IAW/RUB έχει άδεια χρήσης CC BY 4.0. Για να δείτε ένα αντίγραφο αυτής της άδειας, συμβουλευτείτε https://creativecommons.org/licenses/by/4.0/
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