Agile Learning Process

Learning in a group setting

Career 4.0 provides that the learners are organized in learning groups consisting of up to six mentees. They stay together for the duration of the Learning Project and work on achieving their individual and/or group Learning Goals. The Learning Groups can exchange information, give feedback to or compete and learn from each other. Thus, different forms of Learning Groups are possible. These can be (e-)communities of practice, which focus on learning in social networks, cross-functional learning groups, which are designed to develop creative learning outcomes such as new future-oriented products and services and mixed forms such as competitive teams, transnational cooperation, etc.

There are several characteristics of learning groups within the Career 4.0 framework:

1. They are self-organized and can decide for themselves how to achieve their Learning Objectives.
2. They have participation rights in the selection of Learning Guides.
3. They are responsible, both individually and as a learning group, for developing and following their learning strategy, for achieving the learning objectives and for requesting support from the learning guides when necessary.

In General, working in Learning Groups, as well as following an agile Learning Concept allows for the most individual and effective Learning Process and enables the learners to display a high amount of autonomy and self-organization, both individually and in a group setting. The short learning sprints make a more flexible timeline possible and create the possibilities to make the most of the available timeframe.

What is Agile Learning?

In order to understand how agile learning is used in the Career 4.0 Learning Concept, it is important to first understand what characteristics are typical for agile methods and how agile learning can be achieved.

The basic principle of Scrum, one of the best-known agile methods, is short development steps – so-called Sprints – with clear objectives and regular feedback loops. At the beginning of a Learning Project phase, goals are defined in Sprint Planning, and the underlying tasks are written down and prioritized. An entire team then starts working on these tasks, each person works independently until they meet again and present intermediate results and discuss potential problems. At the end of a Sprint the results, process and cooperation are being reflected and a new interval begins.

Agile learning concept for the educational sector, offer the following advantages:

  • Regular Feedback and reflections through small learning sprints with clear defined objectives
  • Supporting mentees in achieving their learning goals and foster a feeling of self-responsibility
  • More effective and flexible learning process, and increased motivation, even for complex learning projects
  • Helping learning in group settings and improve teamwork

How is it used in Career 4.0?

All Learning Projects are divided into Learning Sprints. These are short, flexible learning units, at the end of which the learning outcomes are presented and the learning progress in the Learning Group or individually is reflected. Each Learning Sprint, which is designed to adapt to the needs of the learner, represents a coherent compilation of learning topics and contents for which the learners are given concrete tasks with the Learning Goal of working out solutions independently, documenting the result, sharing it with others, commenting on the solution proposals of their team members and discussing them among themselves.

Thus, in the Learning Concept Career 4.0 agile Learning Projects in a compact form are conceivable, as is the implementation of agile learning projects over a longer period of time. This time flexibility is promoted by the use of the digital Learning Platform. The digital Learning Platform developed especially for the agile learning concept Career 4.0 serves as a medium and supports interaction.

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Career 4.0 Platform
This work by Martin Kröll, IAW/RUB is licensed under CC BY 4.0. To view a copy of this license, visit https://creativecommons.org/licenses/by/4.0/
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